Pick6 Rules & Scoring
NFL
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NFL


Overview


Pick6 is a peer-to-peer daily fantasy sports (DFS) contest variant offered by DraftKings. Build a lineup, also known as your “Pick Set”, by choosing 2 or more players and selecting whether you believe they will outperform their stat projections. Compete in contests against other users’ Pick Sets and win prizes by making the required number of correct picks.

The entries you compete against are determined by the number of picks you decide to make in your Pick Set (your “Pick Level”). Your Pick Set will only compete against entries of the same Pick Level. The pool of available athletes and their associated stat projections is called a “Pick Group”.


Available Pick Stats

Stat

Scoring Notes

Passing Yards (PaYds)

Sacks do not count negatively towards player passing yards, but forward passes that result in negative-yardage plays do.

Passing Touchdowns (PaTD)

If a player completes a pass that ultimately results in a different offensive player scoring a touchdown via lateral without a change in possession, a passing touchdown is still awarded.

Receiving Yards (RecYds)

On passing plays that eventually involve laterals to other players, receiving yards are awarded to the player who caught the ball up until the first lateral pass.

Rushing Yards (RuYds)

Includes yards accumulated on lateral plays and yards lost on kneel downs.

Interceptions Thrown (INT) Forward passes caught by the opposing defense. If the defense fumbles the return and the offense recovers to regain possession, the interception is still awarded.
Passing Attempts (ATT) Only forward pass attempts are counted.
Rushing Attempts (RuAtt) Includes kneel downs to end a half or game. Excludes passing plays that result in sacks.
Receptions (REC) Awarded if a pass-catcher receives a forward pass
Completions (COMP) Forward pass completions only. Includes balls batted at the line and caught by the offense for negative yardage.
Rush + Rec Yards (Ru+Rec) Adding together the rushing and receiving yards categories as described above.
Kicking Points (KPTS) 1 KPT per extra point made, 3 KPTS per field goal made. Touchdowns or safeties scored by the player do not count towards this total.
Rush + Rec Touchdowns (RRTD) Includes rushing, receiving, kickoff return, punt return, and offensive fumble recovery touchdowns. Excludes passing, defensive fumble recovery, interception return, and field goal block/punt block touchdowns.
Sacks (Sack) Half sacks are counted as +0.5 sacks for each player involved in the sack.
Solo Tackles (Tkl) Tackles made where this player was the primary tackler.
Assisted Tackles (A) Tackles made by 2 or more defensive players together. Each player gets +1 to the assisted tackles stat.
Tackles Assists (TCK + AST) Adding together the Solo Tackles and Assisted Tackles categories as described above.

Two-point conversion plays will not factor into the accounting of any of the above stats.

Stat counts are determined by official third-party stat providers of DraftKings and the NFL.

Minimum Play Requirements

For Pick6 NFL contests, the player must record at least one (1) snap (offense, defense, or special teams) in the game to be considered as having met the minimum play requirements.

If a player does not meet the minimum play requirements in their game, all picks associated with that player will be scored as void, regardless of selecting more or less for the pick.

If a Pick Set has one or more void picks and all of the remaining non-void picks in the Pick Set are correct, the Pick Set will win the minimum guaranteed payout in the sport and pick level of the non-void picks, in Pick6 Credits, less any cash winnings.

If a Pick Set has all but one void pick and that remaining non-void pick is correct, the player will get back their entry fee in Pick6 Credits.

If a lineup has all void picks, the player will get their entry fee back in Pick6 Credits.

Scoring and Payouts

DraftKings uses statistics from third party providers, such as, but not limited to, STATS, LLC, for the purposes of providing game results and real-time entertainment value to its end users. DraftKings may change third-party providers from time to time without notice. For more information, please contact DraftKings customer service at support@draftkings.com.


Live scoring updates are strictly for the enjoyment of DraftKings customers. DraftKings’ official scoring validation process begins once all games within the Pick Group are final. This process ensures that DraftKings scoring matches official stat providers when contest results are finalized and paid out.


Once contests are finalized, a Pick Set status will change to “Completed”, and the Pick Set will move from the Live tab to the Recent tab on the My Picks page.


On occasion, official scorers may issue a stat-correction after games have ended and the official scoring validation process has completed. These corrections are rare, but can occur days after a game is played. Therefore, any changes to official scoring that occur after contests have been finalized will not impact those finalized contests. Conversely, if a correction needs to be made after contests are finalized due to a bug with the data feed or the finalization process, while extremely rare, the finalization process (including payment) may be reversed and redone correctly.


Pick stats and their more/less outcomes are intended to align with final game box scores at the time of Pick6 payouts, independent of contest payout timing for other DFS formats in the same sport and involving the same games. While rare, it is possible for a final stat amount on Pick6 to differ with other DFS formats based on when contests from each format were finalized and paid out.


Note: The official scoring validation process is solely to ensure that DraftKings contest results are determined based on official scoring. Delays during this process may occur as a result of data collection or other technical difficulties. DraftKings will not attempt to make judgments on scoring rulings.


Special Payouts Cases

A Prize Tier is defined as the amount of picks correct and the resulting award for an entry finishing with that number of correct picks. For example, a Prize Tier in a contest could award $500 split among all entries that got 6/6 picks correct and $200 split among all entries that got 5/6 picks correct.

What Happens if No One Finishes in a Prize Tier?

If no entry meets the requirements for an individual Prize Tier posted within a contest, DraftKings will award that tier's prizes to the highest (most picks correct) Prizing Tier. If no entries finish in any posted Prize Tiers,entries with the highest number of correct picks in that contest will be declared the winners and awarded an equal share of the contest’s guaranteed prize pool. In the event no entry has a single correct selection, no winner can be declared and DraftKings will refund all entry fees.

Example Scenarios for When No Entries Qualify for a Prize Tier

The table below explains what course of action DraftKings will take in the event that 0 entries qualify for a posted Prize Tier. The example contest is a 6-Pick Level contest with the following prize structure:


  • $500 split among all entries with 6/6 picks correct.
  • $200 split among all entries with 5/6 picks correct.
  • $100 split among all entries with 4/6 picks correct.
  • Entries with 0/6, 1/6, 2/6, or 3/6 picks do not win a prize.

All scenarios assume the non-mentioned payout tiers have at least one qualifying entry. For example, “No entries with 6/6 correct” assumes there are entries that got 5/6 and 4/6 correct.


Scenario

Outcome

No entries with 6/6 correct

The $500 for 6/6 correct is awarded to the entries with 5/6 correct ($700 new total prize value for 5/6).

No entries with 5/6 correct

The $200 for 5/6 correct is awarded to the entries with 6/6 correct ($700 new total prize value for 6/6).

No entries with 4/6 correct

The $100 for 4/6 correct is awarded to the entries with 6/6 correct ($600 new total prize value for 6/6).

No entries with 6/6 correct and no entries with 5/6 correct

The combined $700 for 6/6 and 5/6 correct is awarded to the entries with 4/6 correct ($800 new total prize value for 4/6).

No entries with 6/6 correct and no entries with 4/6 correct

The combined $600 for 6/6 and 4/6 correct is awarded to the entries with 5 ⁄ 6 correct ($800 new total prize value for 5/6).

No entries with 5/6 correct and no entries with 4/6 correct

The combined $300 for 5/6 and 4/6 correct is awarded to the entries with 6/6 correct ($800 new total prize value for 6/6).

All entries have 3/6 or fewer correct

The combined $800 for 6/6, 5/6, and 4/6 correct is awarded to the entries with the highest number of correct entries. (e.g., 3/6 correct;if no entries with 3/6 correct , then 2/6 correct, etc.).


In the case of a contest in which all entries get 0 picks correct, regardless of Pick Level, all entry fees are returned back to players.


Is It Possible for an Entry with Fewer Correct Picks to Win More than an Entry with More Correct Picks?


On occasion, more entries could finish in a higher Prize Tier compared to the one below it. For example, many more entries getting 6/6 picks correct than 5/6 picks correct. This can lead to the per-entry prizing amount for getting 5/6 correct being higher than the per-entry prizing amount for 6/6 entries because entries within a Prize Tier split the prize.

If an entry in a lower Prize Tier is awarded a higher per-entry prizing amount than an entry from a higher Prize Tier, DraftKings will manually credit entries in the higher Prize Tier the difference between the higher prize awarded to winners in the lower Prize Tier and the prize awarded to winners in the higher Prize Tier. This credit may occur after contest payouts.


Example for Credits When a Lower Tier Makes More Per Entry Than a Higher One

In this example, assume a 6-pick Pick6 contest awards $500 in prizes split among all entries that got 6/6 picks correct. The Prize Tier below it awards $200 in prizes split among all entries that got 5/6 picks correct.

If 100 entries in the contest got 6/6 correct, that $500 payout would award $5 for each of those entries ($500 / 100 entries = $5 per entry). If only 25 entries got 5/6 correct in the same contest, that Prize Tier’s $200 payout would award $8 for each of those entries ($200 / 25 entries = $8 per entry).

Because entries in the 5/6 Prize Tier earned more than the entries in the 6/6 Prize Tier, DraftKings will manually credit each player with entries that got 6/6 picks correct $3 per entry (the actual per entry difference between the 6/6 and 5/6 Prize Tiers). There is no change to the prizing for entries that finished in the 5/6 Prize Tier.


Pick Set Requirements

Eligible Pick6 Pick Sets must contain players representing at least two different teams.

Once a player is selected, they cannot be selected again for a different pick in the same Pick Set. For example, an NFL player can be picked for passing yards OR interceptions thrown, not both.


Player Pool

Stat projections can change after they have been posted. The projections at the time you submit your Pick Set are the projections your picks will be scored against.

DraftKings reserves the right to add or remove picks to a Pick Group at its discretion after the initial group of picks has been published. 

Pick groups will only contain athletes from one sport. In other words, as an example, it is not possible to have an NBA pick and an NFL pick in the same Pick Set. Picks must be made within the same Pick Group. The Pick Group is a particular set of games and available picks. To change Pick Groups, there is a filter on the Home pick experience.

Pick Set Edits

Pick Sets may not be edited after they’ve been submitted.

If the scheduled start time for a game changes after contests for a Pick Group containing that game become available, DraftKings will take measures to ensure the change is reflected on the pick experience. In the rare case that a game starts before the scheduled start time, all players within that game will become locked as soon as our feed reflects that the game has begun. Additionally, any contest entries that were made after the real-life start time of the game will result in those Pick Sets being disqualified and entry fees refunded.


Canceled, Postponed, and Rescheduled Games

In the event that a game is canceled or postponed & rescheduled to a time within the original scoring period, the game will be included in the Pick Group and picks listed to play in that game can be graded as either a win or a loss (subject to minimum play requirement).

If a game is rescheduled for a time OUTSIDE the original scoring period, the game will be removed from the Pick Group. Picks from that game will be graded as void.

The scoring period for NFL is defined as the timeframe between the scheduled start of the first game within the Pick Group and 11:59PM ET on the first Wednesday after the last scheduled game within the Pick Group.

DraftKings may choose to adjust the scoring period for a Pick Group at its sole discretion to accommodate schedule changes any time before 12:00 AM ET on the day after the Pick Group is scheduled to start.

DraftKings may move a Pick Group or a game’s start time if it is known that a game will be starting at an earlier or later defined time than originally announced.

Games are "known" to be canceled or postponed once their status is updated as such by DraftKings’ NFL stats provider(s).

DraftKings may move the start time of a game if the NFL has given an official definitive new start time and the original start time of the game has not yet been reached. Games with a “delayed” start (due to weather or otherwise) that have no definite new start time will stay on their original start time.

If canceled or rescheduled games result in a Pick Group including zero active games, all contests for that Pick Group will be canceled and refunded.


Suspended or Shortened Games

If the NFL declares a game "suspended" then the statistics generated before the game is suspended will count in Pick Groups containing said game. Any statistics generated outside the scoring period will not be included. The scoring period for NFL is defined as the timeframe between the scheduled start of the first game within the Pick Group and 11:59 PM ET on the first Wednesday after the last scheduled game within the Pick Group.

In the event that a game is suspended due to an injury or other “Force Majeure” type instance (determined at the sole discretion of DraftKings), and the game does NOT continue by 11:59 PM ET on the first Wednesday of the last scheduled game within the Pick Group, then the following applies:


  • If the Pick Group involves two or more games, all stats accrued up until the time of stoppage will count towards the grading of picks.
  • If the game is part of a single-game set, the following will apply:
    • If the suspension occurs in the first half of the game, the Pick Group will be refunded.
    • If the suspension occurs at halftime, or in the second half of the game, the Pick Group will be paid out as scored at the time of suspension.